On the other hand, the new exp share encourages having 10-12 rotating pokemon. I know some people have played this way on gens 1-5, but I never really found it feasible without spending time level grinding, which is never fun. This also enables you to keep all your Pokémon around the same level easier.
1 Answer. Well, the Experience Share is very good for leveling up weak Pokémon without having to use up a turn each time the opponent sends out another Pokémon. However, as you may know, Pokémon who only gain experience via the Exp.
Experience gain is independent of participants and number of Pokemon in your party, so yes, your party gains more experience overall if you have more people in your party at the same time. All pokemon earn experience independently.
All halves the experience and stat experience earned by the player’s Pokémon that participated in the battle in order to distribute experience and stat experience to all party members. Half of the earned experience and stat experience is distributed evenly among party members who participated in the battle.
Share is the one fighting, the extra experience is not gained and experience is not given to any of the other Pokémon in the party. The only item that raises the amount of XP gained is the Lucky Egg, which can be found rarely being held by a wild Chansey.
EV is gained when EXP is acquired, so EXP Share does share EVs with the whole party.
The EXP Share allows players to level up their entire team by using just one Pokémon in battle. Without the device, only Pokémon who have appeared on the battlefield throughout the battle will gain experience points.
Pokemon Unite Exp. Share is an B-Tier Held Item, that when held give HP +16 ~ 240, Movement Speed +0 ~ 150, Bonus Passive Experience +2 ~ 4 Stats. The pokemon that benefit the most from this item tend to be Supporter type.
Obtaining. Exp Share Core can be dropped by all mobs in the Deep Caverns, as a Pray RNGesus(<1%) drop, with a 1/10000 (0.01%) drop chance.
If any Pokemon in the party are holding exp. shares, then the experience is split in half.
What is exp all?
An Exp. All is an item that allows all party Pokémon to gain experience from a battle, including Pokémon that do not participate in the battle. It can be turned on or off by using it; if turned on, an Exp. All will take effect as long as it is in the player’s inventory.